

Miranda, the gifted biotic with a tortured pass who distances herself from connections to keep her pain at bay. Grunt, the bio-engineered perfect soldier, who finds it hard to find a place for himself with his people, and in life at large. Mordin, the brilliant scientist brimming with personality, who engineered the genophage and now struggles with immense guilt over his actions.

Thane, the dying assassin who constantly wonders about his own morality even as he takes lives. One might argue that Jacob was a weak link in the cast of characters, and though I won’t necessarily disagree with that, it’s easily to overlook one relatively forgettable character when you look at all the others that people remember to this day. Mass Effect 2’s ensemble took everything that we loved to see in characters in BioWare games and dialled it up to eleven. And if you’ve played Mass Effect 2, you can probably guess what the first, and the most obvious element is- the characters.īioWare’s best works have always been known for featuring great characters, with excellent writing, believable motivations, expert development, and fleshed-out backstories. In this feature, we’ll be identifying and examining what we feel are the three key elements that made Mass Effect 2 the game it was, its three greatest strengths that shone through in every aspect of the game and defined every moment of the experience. We’ve done a few of these retrospective features by now, so you probably know what this one if all about. A distillation of everything that made BioWare the kings of narrative an choice-drive RPGs, Mass Effect 2 is a title that will always be remembered as one of the greatest games ever. That is not praise that’s easily given, especially for a developer whose back catalog includes the likes of Baldur’s Gate 2, Star Wars: Knights of the Old Republic among many others- but Mass Effect 2 is just that good. And of all the games they’ve ever made, Mass Effect 2 is arguably their best work ever.

They’ve made numerous games over the years that can vie for the throne of the greatest game ever created, to the point where, at one point, they were the undisputed kings of the role playing genre. BioWare might not be in the best place right now, but their legacy as a developer is something no one can ever take away from them.
